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Retrospective

A Retrospective is a meeting held at the end of a sprint to discuss its successful elements and those that could be improved. The aim is to ensure that teams continue to incorporate the ‘good things’ in the future whilst fixing whatever is broken or requires improvement.

The Format
Each member of the team will need some post it notes and something to write or draw with.

The first task is for each of the team members to draw a picture or write a word that describes how they feel about the sprint. Continue Reading »

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Yahoo! have recently banned working from home, fair enough they are in bit of a pickle having fallen behind the competition and drastic action is probably required. But, is forcing everyone back into the office part of the solution? OK, workers will be present, engaging with one another but they may also be interrupting and distracting fellow workers from their tasks. Continue Reading »

Persona’s help to focus on who the product is aimed at.
Ask questions like:

  • What does this type of user need?
  • What do they want?
  • What do they like?

The answers can help to keep the team focused on who they are building a site for, ensuring that the user is at the forefront of the peoples mind when making design and build decisions. Continue Reading »

Treatments

Treatments bring the mood boards and wire frames together to give an idea of what the website, application or other product should eventually look and feel like. Early on they allow for a creative space for experimentation, providing the designer with an opportunity to explore different solutions. In my view a designer will throw away about 80% of what they produce Continue Reading »

Visuals communicate things that words cannot. In conjunction with wire frames and prototypes, mood boards contribute a vital role in delivering a product that looks like your client wants it to. A picture is worth a thousand words and mood boards help you create that picture. Continue Reading »

Why use Wire frames?

A Wire frame describes a web site or application using black and white lines, text and boxes. They are an extremely fast way of developing the layout, navigation and usability of a website or application. They are quick and easy to change enabling the creation of many variations at minimal cost. They can be created using anything from a pencil and piece of paper through to sophisticated software such as Auxere, Visio, Expression blend and Power point or with many free applications that are available.

The advantage of using wire frames to aid the discussion of functionality, navigation and site hierarchy is Continue Reading »

‘Stories’ are a great way to describe requirements. In defining these stories you also define tasks that need to be completed by the development team and give the tester an idea of what they need to test. The writing of Stories should help keep the understanding of what a task is simple and accessible to all. Written in non-technical language they follow a simple format:

Title

As a…

I want…

So that…

 

For example:

Add ‘Artist’ filter to search.

As a user

I want to filter my search results by ‘Artist’

so that I find the CD I want more easily.

 

Expressed like this anyone in the team or wider business can discuss the task without specific technical knowledge.

Continue Reading »